Little Ruin Adventure Game | Branding Assets

Title screen for Little Ruin adventure game over a dark, rainy city street at night
Nighttime street scene with overlaid game icons and a small interface in the lower right.
Game title screen for Little Ruin, showing pixel-art characters on a stone staircase in a dim castle interior.
Sunlit village square with a central fountain, terracotta buildings, and colorful umbrellas.

Logotype design & branding assets

I’m really proud to collaborate with Lucernal’s creative director Mark Fenollar, the lead artist on this beautifully-crafted project, one of ten games that shared funding through Film Victoria’s Assigned Production Investment (API) – Games program.


A narrative-driven adventure game, Little Ruin is set in a stunning, crumbling art nouveau world of moral ambiguity. The story casts the player in the role of a 13-year-old girl named Isobel who is entangled in the machinations of a colonial civil war.


design brief


The game is set in a Catalan village close to the French border and the client asked for a logotype design with a strong Modern flavour. Additionally, Mark also commissioned several icons for the use interface of the game following the attention to detail and careful execution of the game graphics. UI elements for Little Ruin Adventure Game include the menu, dialogues, gamepad icons and game navigation.


In 2026, Little Ruin received a second a grant through Screen Australia and is currently in development.


Services

Logotype design
Lettering design
Icon set design

Industries

Video games

Credits

Designer: Maria Montes
Art direction: Mark Fenollar
Design firm: Lucernal